AI Insights · Timothy · July 2022
Top 5 Voxel Games on iOS in France: Q2 2022 Performance Review
Discover the performance trends of the top 5 voxel games on iOS in France during Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 voxel games on the iOS platform in France demonstrated varying performance trends across downloads, revenue, and active users. Here’s a detailed look at each game based on Sensor Tower data.
Crossy Road saw a peak in weekly downloads at 5.3K during mid-April, followed by fluctuations that settled around 3K by the end of June. The game's weekly revenue remained relatively stable but modest, peaking at $39 in late March and experiencing minor dips and rises throughout the quarter. Weekly active users for Crossy Road peaked at nearly 15K in mid-April before stabilizing around 11K to 12K towards the end of Q2.
Block Craft 3D: Building Games had consistent weekly downloads, ranging from 2K to 3K, with a notable peak at 3K in late May. Revenue fluctuated, peaking at $462 in late May, showing some variability but generally trending downwards as the quarter progressed. The game maintained a steady number of weekly active users, around 30K to 32K, with slight dips in May and early June.
MultiCraft — Build and Mine! demonstrated stable weekly downloads, mostly ranging between 2K and 3K, with a slight peak at 3K in mid-April. Weekly active users showed a similar pattern, peaking at 18.7K in mid-April and stabilizing around 15K to 16K by the end of June.
Rodeo Stampede: Sky Zoo Safari experienced peak weekly downloads of 3.2K in mid-April, followed by a decline to around 1K by the end of June. Revenue peaked at $523 in mid-April and showed a general downward trend throughout the quarter. Weekly active users mirrored these trends, with a peak of 14.3K in mid-April and a decline to approximately 8K by late June.
Pixel Gun 3D: Online Shooter had a steady decline in weekly downloads, starting at 2.4K in mid-April and dropping to around 1K by the end of June. Revenue also saw a decline, starting at $2.3K in early April and ending at around $1.2K by late June. Weekly active users for Pixel Gun 3D peaked at 17K in mid-April but gradually declined to around 12K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.